What We Do in the Ellipses
Running a PG Game in an R Rated World I recently became much more invested in the idea of melding R-rated topics and roleplaying after writing my first rpg. It all came about as a… Read More »What We Do in the Ellipses
Running a PG Game in an R Rated World I recently became much more invested in the idea of melding R-rated topics and roleplaying after writing my first rpg. It all came about as a… Read More »What We Do in the Ellipses
Hard 30: Ashes Reborn Battlefield Now that all of the time cycle has been spoiled let’s have a friendly debate. There is lots to be excited about between the versatility of Snapper and the sheer… Read More »Is Silver Snake the Best Unit in the Game?
Coming soon…to a kickstarter near you…Goblin Market by Jerod Leupold (me!)! I feel lucky enough to hit upon a good enough idea for my first major rpg endeavor that other folks thought so too. Gamenomicon… Read More »Goblin Market is Kickstarter Bound and the Realities of Creative Work
Hard 30 – Tiers of the Phoenixborn: The Phoenixborn In Ashes there are winners and there are losers. The whole concept of the game is that there will be one phoenixborn that will stand alone… Read More »Tiers of the Phoenixborn: Calculating the Phoenixborn
Not all card draw is created equal. This self-evident truth is proven when new cards like Void Pulse are printed. Card draw is also a largely unexplored aspect of Ashes of the Phoenixborn: Reborn as written about in part I and part II. This is my attempt at classifying and ranking these often-ignored pieces of cardboard.
Hard 30 – Beyond the First Five: Card Draw Part II of III* Integrating draw effects into a deck much less a first five is a balancing act. Too many greedy grabs and you’re just… Read More »Top Deck Hero
Hard 30 – Meta-tations: Card Draw Part I of IV* Amongst the hallowed halls of the card gaming community there is an adage; Inténde Ergo Vincere. While we understand drawing cards doesn’t literally salt away… Read More »Digging for Answers
Beyond the First Five: Deck Construction part II On some subconscious level my deck building has been guided by an invisible principle. An ideology that a perfect Ashes deck exists. Not a stack of 30… Read More »Balancing the Colors of the Ashes Rainbow
Hard 30 – Meta-tations: Format Review Part III of V Ever wanted to play a customizable card game but hate building decks? Feel squeamish whenever the phrase ‘Net Deck’ is uttered? Love the idea of… Read More »Slash Like No One is Watching
Hard 30 – Beyond the First Five – part I It’s Not a Curve Using a bell curve to optimize resources for card games has been around for over 30 years. The concept helps you… Read More »Flat Argaia’er Theory